Red Ash World Engine beta v2
Red Ash Traits
Breath Weapon, Effect

DESC: This power originates from the mouth of its user and is aimed at a target space. A target(s) can use their reserve (if they set it to move out of the way of this power.

Everyone caught within its area of effect is subject to the effect of the breath weapon unless they win a difficulty save. If they win the difficulty they avoid its effect.

The Fatigue Type of this power applies a fatigue counter on the targets that failed to make their savings roll.

PAP: 2
MAP: 6
Type: Effect
Form: Cone (Confusion, Daze, Disease, Fear, Slowed, Stunned)
Usage: Activated
Base Cost: -1000
Difficulty: Power
Save: Identity
Variables:
  • Range: Base(3), Step(1), Cost per Step(-150)
  • Width: Base(2), Step(1), Cost per Step(-250)
  • Difficulty: Base(0), Step(1), Cost per Step(-300)

Form: Cone (Fatigue)
Usage: Activated
Base Cost: -1400
Difficulty: Power
Save: Health
Variables:
  • Range: Base(3), Step(1), Cost per Step(-250)
  • Difficulty: Base(0), Step(1), Cost per Step(-300)
  • Width: Base(2), Step(1), Cost per Step(-200)


Creative Commons License
Red Ash World Engine by Chris A Jokinen is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Based on a work at www.redash.org
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