Skills

Above all else this is a multi-tier tree based skill system where each tier is more costly to master. Every set of skills has a root skill that must be related to the class to allow the purchase of skills at cost. Non-related skills are much more expensive with a 3 skill point cost per 1 level proficiency.

Every tier requires 2 levels of a parent tier (not including root) for every 1 level in a child tier. So in order for a character to learn to use a short sword effectively the character must have 1 level in Swords, One-Handed, Double Edged and 2 levels in Melee its parent skill. This translates into a cost of 3 skill points for a class the has melee as a related skill or 9 skill points for a class that has melee as a non-related skill.

For characters that want Doctor or Surgeon (a 3rd tier skill) this means you must have 4 levels in First Aid, 2 levels in Heal for 1 level in Doctor (or Surgeon). The Cost would be 7 for a related skill and 21 for a non-related skill.

Any character can spend points into a non-related skill and gain the benefits of that skill...its just more expensive. This means that a player can have a Soldier that has also learned a few arcane spells he can cast.

Maximum level of a skill is governed by the skill point placed into it.

Skill Difficulty List
Note : Spellcasters can lose control of some spells. A opportunity to regain control of spells with a duration over 1 round exist by spending 2x the PAP/MAP last used with the spell.
Note : Spellcaster can counter spells. The cost is based on if you have levels in the spells skill and if it is equal to the Opponents skill. For every point Of difference add 3 to the base MAP cost spent by the Original caster if there skill is higher, if yours is higher reduce the MAP cost by 3 (no lower than zero). If you only have skill in a immediate parent skill you can still attempt to counter at an addition cost of +20 MAP over the casters spell cost.

The following list of skills in not a final list and is designed to be expanded. Some skill also have other dependencies like mounted melee.