Armor, Shields and Helms

Armor Terms

This system defines armor as a trade off between mobility and protection. Armor protects the wearer from damage, it does not increase their difficulty to hit. Most armor is bulky, stiff and, heavy. This combination reduces a armored characters agility in combat but grants a artificial damage reduction. The different types of armor are to provide a varying degree of protection vs agility.

Like the weapons, the armor listed is for tiny creatures. For larger sizes follow the link for changes in cost, protection, etc...

Armor

Vs Piercing

Vs Chopping

Vs Slashing

Vs Bludgeoning

Skill Penalty

Agility

Speed

Fatigue

Weight

Health

Cost

Cloth

2

2

2

2

0

0

0

0

1

12

1

Leather

2

2

4

2

0

-1

0

0

2

20

2

Bone

2

4

4

4

-1

-1

-1

+1 PAP

3

18

15

Ring

4

4

6

2

-1

-2

0

+1 PAP

2

24

7

Chain

6

6

8

2

-1

-2

-1

+2 PAP

3

30

25

Scale

8

6

8

3

-2

-3

-1

+3 PAP

3

32

20

Coin

8

6

10

4

-2

-3

-1

+3 PAP

3

34

18

Plate

10

8

10

3

-3

-4

-1

+3 PAP

3

36

16

Breast Plate

12

10

12

4

-2

-4

0

+2 PAP

3

30

12

Full Plate

14

12

14

4

-4

-5

-3

+4 PAP

4

50

30

Shield Terms

Shields have long been used in combat to protect the user from both ranged and melee attacks. A shield is a versatile defensive barrier that can do more than just protect a user. All shields permit the use of the shield bash attack and the deflection counter. Small shields also allow the user to trap an opponents weapon arm in a grapple.
The Pavise and the Mantlet are specialty shields more kin to small mobile walls.

All sizes are for tiny size creatures. For larger sizes follow the link for changes in cost, protection, etc...

You can not use a shield larger than your size category as it becomes little more than a wobbly wall. Exceptions may be granted for the smaller shield shuch as the buckler, being used as a Rondache.

You can use shields 1 size category smaller than yourself, with adjustments to the straps and grips. But you gain no real benifit as the protection and health are lower than a shield for your size....although, in a pinch...

Shield

Protection

Deflection

Grappling

Bash

Skill Penalty

Speed

Fatigue

Weight

Health

Cost

Buckler

1

1

3

1

0

0

0

1

10

3

Rondache

3

2

1

2

-1

0

0

2

12

6

Aspis

4

2

1

3

-1

0

0

2

14

9

Heater

4

4

0

4

-2

0

0

2

16

12

Kite

6

4

0

5

-4

-1

+1 PAP

3

20

15

Pavise

12

0

0

0

0

-2

0

3

20

12

Mantlet

16

0

0

0

0

-3

0

50

30

20

Helm Terms

Helms provide simple protection from head trauma like, daze, stun, and so on. You may only use helms for your size category. Largers ones are to loose and smaller ones will not fit. Even a helm in your size category may not fit as it may have been made for a race without the horns you have, or the head is oddly shapped.

Helms listed are for the tiny size category. For larger sizes follow the link for changes in cost, protection, etc..

Type

Protection

Weight

Health

Cost

Helm

3

1

15

2

Great Helm

5

1

25

6