Red Ash World Engine beta v2
Red Ash Traits
Sensory

DESC: All races are considered to have "normal" vision. This is a secondary method of "seeing" the world around you.

These visions must be activated to use. Powers that affect sight, like nearsighted, also affect sensory powers that are vision related. These include; elemental sight, farsight, true sight, night vision and of course normal sight.

PAP: 1
MAP: 1
Type: Bonus, Sensory
Form: Self (Blindsense, Tremor)
Usage: Activated
Base Cost: -900
Variables:
  • Area: Base(1), Step(1), Cost per Step(-30)

Form: Self (Echo Location, Thermal, Spirit Vision)
Usage: Activated
Base Cost: -800
Variables:
  • Range: Base(3), Step(1), Cost per Step(-150)

Form: Self (Elemental, Farsight, Nightvision, True Sight)
Usage: Activated
Base Cost: -600
Variables:
  • Range: Base(3), Step(1), Cost per Step(-100)

Form: Self (Blindsense, Spirit Vision, Thermal)
Usage: Always On
Base Cost: -900
Variables:
  • Range: Base(3), Step(1), Cost per Step(-100)


Creative Commons License
Red Ash World Engine by Chris A Jokinen is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Based on a work at www.redash.org
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