Surgeon

Surgeon is a skill in invasive medical treatments. Surgeons must have steady hands and the ability to stand for long hours to work. Any effect a surgeon finds themselves under that affects their steadiness can not use this skill, fear or crippled for example.

Example Issues:


Additional Modifiers:

Skill roll is: Surgeon Levels + Focus + 1d20

Recovery time can vary and can be set by the DM.

A user can fail this roll three times before the target dies, loses ability points, power levels and/or, powers.