Red Ash World Engine beta v2
Red Ash Skills
Healer (Child of First Aid)
Save: Focus + Healer Levels + 1d20
DESC: Healer is a skill to grant the user a knowledge of the body, illnesses, infections and parasites for their species and can implement long term treatment. A character may take this skill more than once to add additional species. Treatment is a skill check depending on the difficulty of the issue.

Example Difficulties

  • Common Infections, Illness, Parasites: Moderate Difficulty
  • General Poisons: Hard Difficulty
  • Uncommon Infections, Illness, Parasites: Hard Difficulty
  • Uncommon Poisons: Arduous Difficulty
  • Rare Infections, Illness, Parasites: Arduous Difficulty
  • Rare Poisons: Extreme Difficulty
  • Exotic Infections, Illness, Parasites: Extreme Difficulty
  • Exotic Poisons: Insane Difficulty

Additional Modifiers:


  • Similar Race to one known: +2 skill difficulty (moderate becomes difficult)
  • Unlike Race to one known: +3 skill difficulty (moderate becomes hard)

Recovery time can vary and can be set by the DM.

A user can fail this roll two times before the target dies, loses ability points, power levels and/or, powers.

Creative Commons License
Red Ash World Engine by Chris A Jokinen is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Based on a work at www.redash.org
Visitors