Gust (Child of Air)
MAP: 8
Control: Gust Levels + Focus +1d20 vs Difficulty of 100 + 1 per 1 MAP
Name | Base | Step | X Lvls | PAP | MAP | Synergy |
Distance | 5 | 1 | | | 3 | Focus |
Attack (Range) | 1 | 1 | | | 3 | |
# of Targets | 1 | 1 | | | 5 | |
DESC: Gust is a spell that directs a strong wind to knockdown a target making them prone if they fail their saves. If the target was in the air they take bludgeoning damage as if they are falling after they are moved 3 or more meters before hitting a solid object that is in their direction of travel, so sliding along the ground does not count.