Flesh to Stone (Child of Stone Meld)
Difficulty: Power + Flesh to Stone Levels + 1d20
Save: Health + Flesh to Stone Levels + 1d20
|# of Targets||1||1||8|
DESC: Once a target fails the save the target acquires the petrified status. They can not move, cast spells, attack or defend. They are unaware of their surroundings. For all purposes they become an object and can be broken. Once broken they die.
This spell can also be reversed turning stone to flesh. Besides removing the petrified status of a target, it can also be used on other stone objects, walls, pillars, statues, etc... Doing so does not make them a living version but can make it easier to work with. A pillar becomes limp and falls helping to bring down anything it was supporting, a flesh wall can be cut through with greater ease. Note that stone is turned to flesh and metal to bone. Objects do not get a save.
This spell is treated as a ranged attack and can be easily reflected with a simple mirror, or polished shield. Any target may attempt to deflect the spell back at you unless you surprise them first. If the spell is deflected back to you, you must deflect or roll your own save.
All cost is for tiny size creatures. multiply the cost by size category for larger creatures/objects : Small is x2, Medium is x3, and so on.