Combustion (Child of Dehydrate)
MAP: 25
Difficulty: Power + Combustion Levels + 1d20
Save: Health + Combustion Levels + 1d20
Control: Combustion Levels + Focus +1d20 vs Difficulty of 140 + 1 per 4 MAP
Name | Base | Step | X Lvls | PAP | MAP | Synergy |
Distance | 10 | 1 | | | 4 | Focus |
Damage (Melee) | 10 | 1 | | | 3 | |
Duration | 10 | 1 | | | 3 | Power |
Difficulty | 0 | 1 | | | 6 | Power |
DESC: Make a single target erupt into fire causing damage every round of the spells duration. Where this spell differs from other fire spells is the target burns from the inside out, making dowsing the flames impossible. As with all forth tier spells the user must make a control check. Failure and the spell strike the user and swells out of control forcing double the damage.