Racial Powers

Powers is a bit of a misnomer as the below list will include some rather mundane options like gore (horns). Adding these relatively simple features to your race will allow you to make it more distinct and they will give it an extra attack option. This is not to say, that a race can not be described with horns, its just they would not gain the benefit of using them in combat.

Activating power requires the expense of fatigue just like any other activity in the system. Although some powers will seam like spells, they do differ in one main area. They are bought up front and can not be modified. A spell can be woven at any level to increase damage, range, the saves, etc. A power though is on a set track at race creation and can not be changed.

I may include a set of rules to combine powers, like Adhesive and Soul Eater.

Terms Used

The unit/character is called the user. When a Unit/Character uses a power they activate it by using fatigue points and then the power is applied by way of one or more attack types.

Power List