Stun
PAP/MAP Cost: 3/0 Prerequisites: Attacker must be within 2 size category of defender
PAP/MAP Cost: 3/0 Prerequisites: Attacker must be within 2 size category of defender
Stun is a melee attack and must be done within reach of the defender. This attack is a focused strike using a weapon with at least a 1 in bludgeoning damage, or a unarmed strike. The strike does no damage in an attempt to apply on the defender the stunned effect until the end of you next turn.
Roll is attackers: attack + power + melee child skill levels + 1d20 vs agility + health + melee levels + 1d20