Feint
PAP/MAP Cost: 3/0 Prerequisites: Skill Levels in a melee child skill
PAP/MAP Cost: 3/0 Prerequisites: Skill Levels in a melee child skill
Feint is a melee attack that misleads your opponent in to thinking you will attack one part of their body when you intend to attack another. If the feint is successful then you lower the opponents defense by 1 for every 2 points you win by. If the feint roll fails then the deffender is not fooled and you gain no advantage. If the faint roll fails by 10 or more the defender gains either an attack, a knockdown, a stun, or a disarm attempt.
The roll is the attackers; attack + (bluff levels/2) + melee levels +1d20 vs the defenders agility + (bluff levels/2) + melee levels +1d20
* melee child skills refer to the child skills of the root skill melee. So Axe, One-Handed; Bludgeon, One-Handed; Unarmed Comabat; etc...count.