Disarm
PAP/MAP Cost: 3/0 Prerequisites: Skill Levels in a melee child skill

During your martial training, you have learned how to use your skill to disarm an opponent. The attack is based on users; attack + (*melee child skill levels) + 1d20 vs the defenders; focus + agility + 1d20.
If the attacker scores higher, then the defenders weapon is tossed from their hand and it lands in a randomly selected space next to the defender. If the defender wins or ties, they maintain their weapon. If the defender wins by 10 or more they stagger the attacker and they suffer a -3 to their defense.

* melee child skills refer to the child skills of the root skill melee. So Axe, One-Handed; Bludgeon, One-Handed; Unarmed Comabat; etc...count.