Name | Increased Critical Damage |
Cost | Related | 15 |
Open | 30 |
Level | 6 |
Max Levels | 10 |
Skill requirements (per feat level) |
R/O | Name | Level |
Required | Child of Melee | 15 |
Benefits per level |
Type | Benefit |
Ranged Damage | +10% Damage |
Melee Damage | +10% Damage |
DESC: Normally a critical strike is counted as double damage. With improved critical damage any weapon of a specific weapon skill increase the critical damage by an additional +10% by 10 th level this is an additional +100%. This makes the total critical multiplier +200%.