Red Ash World Engine beta v2
Red Ash Class Feat
Name Improved Trip
Cost Related 10
Open 20
Level 4
Max Levels 10
Skill requirements (per feat level)
R/O Name Level
Required Child of Melee 10
Benefits per level
Type Benefit
Melee Attack +1 Threshold Success
Melee Attack +1 Threshold Failure
DESC: Every level of improved trip will modify the thresholds for success (improve) and failure (lessen) by 1 each. So rolling 10 over to succeed is now 9 with one level bought, or 8 with 2 levels bought and so on. Failure is normal 10 under the defenders roll and becomes 11 under with one level bought and 12 under with 2 levels bought. Also for every 10 levels you can trip an opponent of one size category larger than yourself.

Creative Commons License
Red Ash World Engine by Chris A Jokinen is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Based on a work at www.redash.org
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